by Jeroen Jansz | Jan 30, 2020 | research, serious gaming, teaching
In The Netherlands, memories of World War II and the Holocaust are very much alive. At the same time, there are worries that current youth and future generation will lose contact with this difficult part of Dutch history. Therefore, I enthusiastically accepted the...
by Jeroen Jansz | Jan 29, 2020 | research, teaching
On 12 December 2020, Lei Yang successfully defended her PhD thesis at Erasmus University. I am proud she succeeded within the four year’s time frame. Her research is about health communication. She studied to what extent health information in China is targeted...
by Jeroen Jansz | Oct 20, 2019 | media, research, serious gaming
On 12 October I gave an invited lecture about Playful engagement through serious gaming at the international conference ‘Innovative Digital Practices in History Education’. I was invited by Mario Carretero and María Cantabrana (Autónoma University Madrid). The venue...
by Jeroen Jansz | Mar 12, 2019 | games, media, research
It was a pleasure to give a talk at the opening of Feliene Hermans’ Programming Education Research Lab at Leiden University. Actually, in the building where I bought my first personal computer in 1980 (supplied by CRI, the Centraal Reken Instituut). The research...
by Jeroen Jansz | Dec 27, 2018 | creative, research
I spend the last few days of 2018 relaxing with family and friends. In between these enjoyable social events, I am revising and updating my blog using the Divi theme, which is also...
by Jeroen Jansz | May 31, 2018 | games, media, research
The International Communication Association convened in Prague. There were about 3.500 of us at the conference. My department was well represented and my own PhD students Lei and Roel succeeded well in getting their research message across. Lei Yang shared results on...