Persuasive Gaming PhD Ruud Jacobs

Persuasive Gaming PhD Ruud Jacobs

On 10 November 2017, Ruud successfully defended his PhD thesis about persuasive gaming. It is the first thesis from our PGIC project. He completed the project in four years, which is a major accomplishment. The research articles he already published and the thesis...

My first time

Over the years, I have been presenting my research in front audiences of secondary school pupils. Sometimes as a talk, but often in a more interactive format. I particularly enjoyed having a workshop about ‘interactive campaigning’ with the 15-16 year old...

MOOC Serious Gaming is live!

Our MOOC (Massive Open Online Course) about serious gaming is now live on Coursera. Have you ever wondered how playing games can help us to train people, deal with societal challenges or raise awareness of contemporary social issues? Join the MOOC! (It’s free)....
MOOC Serious Gaming is under review

MOOC Serious Gaming is under review

We submitted our complete Massive Open Online Course (MOOC) Serious Gaming to Coursera. They are currently judging the quality of our course, and whether it will run smoothly on their servers and your computer, tablet or phone. If you want to learn more about what...

Innovation Room # 4: serious gaming

The interest in serious gaming is rising in the academic community. The Innovation Room hosted by the Centre for Education and Learning underlined this: Farshida Zafar (EUR, Law) presented the field. Mary Dankbaar and Stephanie Klein Nagelvoort-Schuit from the Erasmus...

Building a MOOC part 2

Last summer I announced that our MOOC serious gaming would be available later that year. That was 2015. It’s 2016 now, and the moment of release is approaching. Yes, it took me and the team a while, but we are getting close.