In The Netherlands, memories of World War II and the Holocaust are very much alive. At the same time, there are worries that current youth and future generation will lose contact with this difficult part of Dutch history. Therefore, I enthusiastically accepted the invitation to talk about the role of media in keeping memories alive. I focused on digital games, because their interactive format ensures that players pay attention to the content. The popularity of games is also an obvious asset in this context. It led to an interesting discussion about games and other (social) media, acknowledging the subtitle of the event ‘from pamphlet to (Instagram) stories’.